Website powered by

DeWalt Line Laser Recreation

I created this model, a 1/1 recreation of a real-life product, for a job application test in only 10 hours. It was modeled and textured entirely by me in 3DS Max and Substance Painter, and exported for use in Unity. As this was intended for VR use, it comes in at less than 2,400 Tris and makes use of highly detailed normals maps. I was proud of how it turned out in such a limited amount of time and it helped prove my ability to precisely create products based on reference material.

Wireframe and UV Breakdown

Wireframe and UV Breakdown