"You know how expensive this gear is, son?"
Designated 'Dromos', part of the Mjolnir Platform. This is a helmet I designed to fit comfortably within the Halo universe. Combining design elements from all of the games, I strove for a simplistic profile and a sci-fi military feel. Complementing the helmet are a damaged Mjolnir Power Supply Control Unit and a burned-out Optics System, gathered on a UNSC crate. These were replicated from the opening of Halo 2's Cairo Station level. All modeled in Maya, rendered with Arnold, and textured in Substance Painter.